
The beta does have some trouble making those changes from time to time, but that's a bug that should be squashed before launch. This means that weapon attachments can be swapped around mid-fight, allowing players to adjust when enemies are at long ranges or a battle moves into close quarters.
Battlefield 2042 beta review full#
There’s time for that to change between now and the full release, though, and it’s possible that’s just a problem with the LMG featured in the beta or this particular map.Īttachments can be changed on the fly, which is perhaps the best quality of life change the game is packing. LMGs have a place in tight corridors at short range, but that’s not a very common use case on Orbital. Even at medium range using burst fire, the bullet spread was all over the place, and the bullets that did land were almost never enough to eliminate an enemy. While they’ve never been particularly accurate weapons, they feel borderline useless in the Battlefield 2042 beta. LMGs, however, are an early problem child. Meanwhile, Marksman Rifles and Sniper Rifles are satisfying, though they dip a bit more heavily into the “high risk, high reward” category than casual players may want to go.

SMGs were also satisfying, but they felt lackluster compared to their bigger brothers – an issue that has plagued them for several entries now.

Across the categories, Assault Rifles were the most satisfying to shoot, and by far the most ubiquitous. While Battlefield 2042’s weapon selection is limited for the beta, there’s enough of a variety between the weapon types to get a gauge of how each class will generally feel.
